The following codes must be done on one of the Character Profile screens (but it doesn't matter which one).
The above codes can be saved into your game pak by pressing Z at the Main Title screen. The Credits and Gargos code, however, will not be saved.
The following codes must be done on the Character Select screen.
Stage/Music Select The 1st player selects the stage, and the 2nd player the music.
| Wolf Castle (Sabrewulf) | |
| Stonehenge (Tusk) | |
| Jungle (Maya) | |
| Museum (Fulgore) | |
| Space Ship (Glacius) | |
| Helipad (Orchid) | |
| Bridge (Jago) | |
| Dojo (Kim Wu) | |
| Dungeon (Gargos) | |
| Ship (Spinal) | |
| Street (Orchid's from KI) | |
| Random Stage/Music | |
| Sky Stage* |
Begin game play in two player arcade mode with both players selecting the Sky stage. Have one player die and let the continue timer expire. Continue to play single player arcade mode. The remaining matches in the game will always happen on the Sky stage, except for the final battle against Gargos.
Here's an easy way to get a 99% damage combo with every character that WILL save on the high damage tables:
Set EARLY ULTIMATES to ON in the level four options. This option lets you perform an Ultimate at any time on your opponent's second life bar. Deplete your opponents first life bar. When they get up, perform any combo that ends with an Ultimate and all 99% of their second life bar will be drained. Easy 99% combo!
Make sure that KNOCKDOWNS are turned ON and CHEAP JUGGLES are turned OFF or the game won't allow you to register your initials.
Press
or
before choosing any character to cycle
through that character's available colors.
In order to get all the character's possible colors, you will have to beat the Training Mode on certain levels. Beating the Training Mode on different difficulty levels yields different colors.
| White | Easy |
| Gold | Medium |
| Shadow, and White and/or Gold if you don't have them already | Hard, with an A+ Overall Grade |
Hit Z at the Main Title screen to bring up and switch between High Scores. High Scores will also show up if you leave the game running at the Main Title screen without touching anything. This will also cause it to cycle between character profiles.
| Game Speed | how fast the action goes during matches |
|---|---|
| Difficulty | how hard the game is (you don't fight Gargos on Very Easy) |
| Training Difficulty | level for Training (no Motion/Button cues for Hard) |
| Button Setup | adjust which buttons do what |
|---|---|
| Default Setup | reset controls back to the default |
| Game Load And Save Options | allows you to load/save options/codes/colors into a data pak |
|---|
| Music | volume of the music |
|---|---|
| Random After | the computer will pick a random character for you after you have won x times |
| Time Limit | if on, and time limit expires, match is over with person with most life left the winner. otherwise match goes on until someone dies |
| Throwing | allows/disallows throwing |
| Blood | how much blood is shown |
| Throw Damage | Norm (8.33%) / Low (4.17%) / None (0%) / High (16.66%) |
|---|---|
| Easy Breakers | |
| Invisible Tag | |
| Aerial Camera | always fight with camera zoomed out unless Ultra, Ultimate, or No Mercy is performed |
| Full Super Bar | start the match with a full power meter |
|---|---|
| Full Breakers | |
| Powered Finishers |
| Missiles | |
|---|---|
| Fast Fireballs | |
| Autodoubles | allows/disallows autodoubles |
| Early Ultimates | allows them do be done at any time on a second lifebar |
|---|---|
| Knockdowns | disables the eventual knockdown from too many manuals or linkers |
| Quick Openers | allows basic QP/QK attacks to chain infinitely |
| Cheap Juggles | allows anything to juggle |
| Blocking | allows/disallows blocking all together |
|---|
Game Shark CodesP1 Infinite Energy 801D3484 0069 P1 Fast Jump/Walk 801D347C 0001 P1 Slow Jump/Walk 801D347D 0050 P1 Fast Punch/Kick 801D347E 0010 P1 Untouchable 801D34D4 000A P1 Invisible 801D34A1 00FF P1 Character Size XX (1-25) 801D34A2 00XX P1 Slow Punch/Kick 801D347F 0050 P1 Can't Jump & Can Only Use Medium Kick 801D3481 0010 P1 Special Moves with MedKick, Push P1 Anyway 801D34A4 0010 P1 No Energy 801D3484 0000 |
Note: A lot of these codes came from other sources since there is no way I could figure them all out myself. It's been awhile so I don't remember which pages I got this stuff off of but here is one example that it looks like I cut & paste from: http://www.game-revolution.com/games/codes/n64/killer.htm Oops--the ignorance of teen years... Please don't sue me. : )