Full Throttle Music Player - version 0.2 June 1995

Usage:
FTPLAY -c drive [-e wave_file] [offset|track]...

-c drive       Drive letter of CDROM
offset         Sound file offset (see offset list)
track          Track number      (see offset list)
-e wave_file   Extract music and save as a WAV formatted file


FTPLAY expects a SoundBlaster card at IRQ#5, Port 220h, DMA#1.
It will look for the BLASTER environment variable to change the 
settings.  The BLASTER variable looks something like this:

	set BLASTER=A220 I5 D1

...for (A)ddress, (I)nterrupt, and (D)ma.  

You'll need to tell FTPLAY where your CD is, by using the '-c'
parameter:

	ftplay -c h

... for example will look for the Full Throttle disk on drive h:.

The music can be referenced with either a 'track number', or an
offset into the file.

For example:

	FTPLAY -c h  3

...will play 'track' #3, CDROM drive H

The 'track numbers' are just entries into a table containing the
offsets of the largest 21 sounds found on the disk.  You can also 
specify the offset directly instead of using the track number:

	FTPLAY -c h 3f9c9fc

If you mis-type the offset, FTPLAY will search forward for the beginning
of the next sound file. 

You can list several sounds to be played one after another:

	FTPLAY -c h   1  3f9c9fc  5  7

...would play 4 sounds...

To save the sounds in a WAV formatted file instead of playing them,
use the '-e' option:

	FTPLAY -c h -e throttle.wav  1 3 5

...will create 'throttle.wav' from tracks 1, 3, and 5.  Keep in mind
that the music files are large:  track #1 for example is over 5 Megabytes...

The offsets of all the sounds can be found in the OFFSETS.LIS file.
The first 21 can be referenced by the numbers 1-21.



Bill Neisius
neisius@netcom.com
