FireTiger Spawn Killer Punisher plugin

About this plugin:
I was sick and tired of spawn killers in maps like awp_map, the fy_ series of maps, de_box, etc. Those map were poorly designed so that you can see your enemy right after spawn. If you still have that sniper rifle from last round, you can sit there and aim during the freeze/buy time and just keep pressing the fire button until the freeze is lifted and everyone starts moving. Except for your enemy of course. You sniped him the exact instant anyone was allowed to fire.

Well, I wrote an AdminMod plugin so that anyone who kills someone else within ft_sk_spawn_time number of seconds since the round start gets slayed (killed for that round) right then and there. Right now the default is set on two seconds, but you can always change that in the #define section.
Installation:
1. Modify the #defines as you like. Their uses are commented next to them.

2. Recompile the plugin source, copy the .amx file, add it to your plugin.ini like you do for any other plugin.
Miscellaneous:
There are no known bugs right now.

Suggestions & ToDo: - configurable/translatable text messages - invent map specific settings automatically

The usual GPL license is in affect for this plugin. You can get a copy yourself if you don't know it already.
Added Commands:
admin_ft_sk_spawn_time Time (in seconds) after the round start when any kill will be considered a spawn kill.
admin_ft_sk_announce_time Announce spawn time setting after someone is slayed.
admin_ft_sk_type How to punish the spawn killer (see documentation for values)
Downloads:
You can download the FT Spawn Killer Punisher plugin and you should also get the LogD MetaMod plugin (if you don't already have it) which is also required to run this plugin.


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